Category: ioquake3
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High-Resolution Creative Commons Texture Replacement Pack
Looking for a graphical update to Quake 3? Check out this new texture pack from Paul Marshall (aka Kpax). It replaces the original textures in Quake 3 with high-resolution versions, and it is licensed under the creative commons! Download now: xcsv_hires.zip (179MB) Unzip this file to your baseq3 directory, note that pure servers will need…
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ioquake3 (kwaak3) on the Droid & G1
Via Thunderbird’s excellent kwaak3 ioquake3 spin-off, I just tried out ioquake3 on a borrowed Verizon Droid (Motorola Milestone). I’ve also tried kwaak3 on a donated T-Mobile G1 (HTC Dream): it is truly amazing that ioquake3 can run well on these platforms, not just for first-person-shooters or doom clones, but for new kinds of games to…
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ioquake3 on the Nokia n900
One of the more interesting platforms for ioquake3 is the Nokia n900. The n900 is a smartphone running the Maemo version of Linux and a few months ago a project started to bring ioquake3 to it. Oliver McFadden maintains this version and demonstrated it in this video captured at Maemo Summit 2009 after the break.…
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ioquake3 1.36 in the news!
Since the release of ioquake3 1.36 we’ve had a lot of attention from various sites and I thought it would be nice for people who only read ioquake3 to check out the reaction we’ve gotten in comments on some other places: ioquake3 1.36 Goes Gold (Slashdot) New ioquake3 (bluesnews) ioquake3 Goes Gold WIth Ogg Decoding,…
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ioquake3 1.36 Gone Gold
ioquake3 1.36 is here! Go get it as a package for your system, or a source zip file/tarball. Check out your options for help if you run into a problem. If you find any bugs, please search bugzilla, and then report them! Here is what you can do with ioquake3: Play Quake 3: Arena and…
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vi-oquake3
Update: This was an April Fools joke. Effectively immediately ioquake3 will be dropping the established rendering path of OpenGL and moving directly into the future of gaming, rendering through a text editor. We realize this decision may come as shocking to some, but with increased competition from browser-based games like id software’s Quake Live, we…
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server.ioquake3.org running RQ3
server.ioquake3.org (graciously donated by our friends at EscapedTurkey!) is now running my favorite Quake 3 mod, RQ3. You can find a mirror of the files for the mod here.
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Quake Live Open Beta Nears!
The ioquake3 team would like to congratulate that Noble Frenchman and his league of extraordinary gentlemen behind Quake Live, The Browser-Based Quake 3 distribution on their release of Quake Live into Open Beta! Go check it out and when you get bored with Quake Live’s gameplay (pfft, as if!) come back and make your own…
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Want help compiling ioq3 in Visual Studio Hyperspace Edition .NET 2012?
Check out these great threads in the tech support forum written up by none other than that Reaction Quake 3 superstar, Monk! The Tech Support forum is also great for any development or user questions.
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ioquake3 1.36 Release Candidate 1!
It has been a long road, but ioquake3 1.36 is almost ready! In order to release ioquake3 1.36 it would be most appreciated if you downloaded a zip file or tarball, compiled it for your system, and tested it! If you find any bugs, please search bugzilla, and then report them! Not only that, but…