The freenode situation is a little complicated, but we moved our IRC presence to the new Libera.chat systems a few days ago due to those events. Today the new owners of freenode responded by removing our control of the #ioquake3 and #iodoom3 channels which makes it pretty clear that sticking with Freenode would have been… Continue reading ioquake3 IRC moved to Libera
Head over to the downloads page to download a test build of ioquake3. The test builds are very bare-bones but can be extracted over a regular installation of Quake 3: Arena’s data files and then launch the ioquake3 executable to use our updated software instead of id’s executable from 2005. You may see warnings from… Continue reading Test Builds Available Again
Just a quick note to say that some content from our wiki is now available on our website. For example the Player’s Guide, SysAdmin Guide, and Get Involved. More is on the way.
Since the sort-of demise of Idle Thumbs, notorious Phaedrus-enthusiast Nick Breckon has hijacked their Twitch account to play games online with a collection of international Tweens and Teens. This VOD is from Breckon’s ioquake3 session versus those Youths just this past Saturday.
This is the bare minimum of work to dismantle white supremacy. If you’re in the United States, please donate to a bail fund, join BLM, help organize your community against the white supremacist state, join your local Tenants Union, and join Food not Bombs around the world. If you compile your own ioquake3 from git… Continue reading ioquake3 git branch renamed to “main”
Way back in the middle of 2019 the ioquake3 project ran into a security issue, 2020 was an almost complete tire fire and 2021 is… not great! Still, we are finally digging our way out of that mess and moving on. Some things are broken today, but the meta server remains operational and you can… Continue reading A New ioquake3.org
Update May 20, 2021: Test builds are available again See this news item for the update or continue reading to see the original news post from 2019. Summary: As an initial notice, I want to warn ioquake3 players and server operators that precompiled test builds downloaded from our website may have been compromised. Please do… Continue reading ioquake3 Security Notice 06/13/19: Test Builds Possibly Compromised
Zack Middleton (zturtleman) announced that he’ll be leaving the project, and Quake 3 engine development in general, on October 10th, 2018: October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to… Continue reading Thank You, Zack Middleton (zturtleman)
ioquake3 is an entirely volunteer-run project and we need more volunteers! Please share this post with your friends. If you love maintaining Linux servers, and specifically Ubuntu Server, this is the role for you. The ioquake3 project is looking for a qualified Linux Systems Administrator to assist with maintaining our Ubuntu VPS. We need someone… Continue reading Help Wanted: Volunteer Linux System Administrator
Ryan “icculus” Gordon has surprised us with a cross-platform auto-updater for ioquake3. Created thanks to contributions to his patreon campaign, here’s how Ryan describes it: I’ve written an autoupdater for ioquake3, with the intention of the game operating much like Google Chrome…it just stays up to date and you don’t really notice. This has been… Continue reading Auto-Update Update