What is ioquake3?
ioquake3 is a free software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code. The source code is licensed under the GPL version 2, and was first released under that license by id software on August 20th, 2005. Since then, we have been cleaning it up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games, ports to new platforms, and other projects. We have developed the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods on modern platforms like Linux, Windows, macOS.
What can I do with ioquake3?
You can use it to play Quake 3: Arena, Quake 3: Team Arena, and the mods people have made for those games. See our Player’s Guide for instructions and help playing ioquake3, or our SysAdmin Guide to get started running your own game server. Or play a game that other great teams using ioquake3 have made if you don’t already have Quake 3.
You can make your own game from our source code in git on gibhub.
What can I do for ioquake3?
If you like ioquake3 and you’d like to give back, excellent, we could use your help!
Check out the all of the ways to do that by clicking this link to our wiki, or just follow us on Twitter and Facebook to keep in touch.
ioquake3 would not be possible without volunteer contributions from dozens of contributors and important resources from Digital Ocean, Discourse.org, icculus.org, and Nuclear Monster. Thank you to everyone who has ever contributed to ioquake3, this project would not exist without you!