Turtle Arena 0.6 Released!

Boasting better than HD graphics, the Turtle Arena team have released version 0.6 of their Turtle-Powered video game. Here’s what’s new: Four player splitscreen! The turtles now have tails, like in the original TMNT comics. Added cel-shading to many 3D models (code from ZEQ2-lite) Remade many images at higher resolution (most or all UI/HUD graphics… Continue reading Turtle Arena 0.6 Released!

Reaction Beta 1

The first beta standalone release of Reaction, an ioquake3-based Action Quake 2-styled game is now available. Previously, Reaction required a full install of Quake 3: Arena to play. If you’ve never played Action Quake 2, you should know that it was in the style of your favorite realistic action movies. Guns akimbo, headshots, ridiculous trick… Continue reading Reaction Beta 1

Interview with Robert Hamilton, Creator of q3osc

As a follow up to this article about the excellent q3osc musical environment built using ioquake3 I had a quick sit down with Robert Hamilton and talked about q3osc, ioq3 and everything in between. If you haven’t heard of q3osc this will make for some great reading, after the break

q3osc: Using ioquake3 as a musical environment

Robert Hamilton of the Stanford University Center for Computer Research in Music and Acoustics has just released a fully usable version of q3osc. From the Forum post: q3osc is my updated version of Julian Oliver’s older q3apd mod which streamed user data from quake3 to the Pure Data (PD) audio processing language. I’ve built a… Continue reading q3osc: Using ioquake3 as a musical environment

World of Padman 1.2

The World of Padman team have released version 1.2 of their stand-alone game using the ioquake3 engine. Head over to their site to check it out for Windows and Linux, a Mac version is forthcoming.