Tag: ioquake3

  • VOIP Support in SVN

    Lets examine two quick points: Hardcore gamers like choices. Hardcore gamers like VOIP. Based on these theories, ioquake3 is adding VOIP support for the next release. This internal support is going to bring along with it support for (entirely optional) Mumble positional VOIP audio. More nerd-speak after the break, the short and quick of it is,…

  • q3osc: Using ioquake3 as a musical environment

    Robert Hamilton of the Stanford University Center for Computer Research in Music and Acoustics has just released a fully usable version of q3osc. From the Forum post: q3osc is my updated version of Julian Oliver’s older q3apd mod which streamed user data from quake3 to the Pure Data (PD) audio processing language. I’ve built a…

  • Mailing List Move

    Update 2: The mailing list move is complete, archives are fully available now. Update 1: The mailing list move is almost complete, archives remain to be moved because Dreamhost support isn’t done yet. But everyone who was subscribed should be resubscribed. Please refer to http://lists.ioquake.org/ for all inquiries regarding the discussion list now. The Discussion…

  • Stereoscopic viewing in ioquake3

    With all the 3D frenzy for home entertainment systems going on, ioquake3 did not want to fall behind, so as of the latest SVN revision ioquake3 officially supports rendering of stereoscopic images. Actually, we’re not quite sure whether this works for quad buffer based rendering methods for shutter glasses as we lack the hardware (can…

  • Raytracing ioquake3

    Stephan Reiter wrote into the mailing list with this amazing news (both videos are embedded after the break): Hi everyone! I’ve been working on a raytracing library during the last few months. Last week I was able to integrate it into the ioquake3 source code. This allows for switching between traditional rasterization and raytracing using…

  • Comparison of free software shooters

    Several ioquake3 based games were compared recently over at Linux-Gamers.net. The article should be useful for non-linux gamers as well, due to the multi-platform nature of all the games mentioned within.

  • It’s your birthday Quake 3!

    As blue notes, today is Quake 3’s 8th birthday!

  • ioquake3 in Gentoo Updated

    If you emerge quake3 in Gentoo, you’ll now get ioquake3 1.34 rc2!

  • Tarball for packagers!

    If you want to go ahead and package rc2 for your operating system, unofficially (as in, not blessed by us), go ahead! tarbz2ball zip file. Note that the latest changes are still in the trunk of the project, not in this rc2 branch. So game developers should continue to use the trunk as they like.

  • Calling all testers! ioquake3 1.34 rc2!

    Installers are getting updated for the second release candidate version. There is also a tag in SVN for developers. Check out the mailing list for more information. Subscribe to it via the above discussion link. All installer/binary/whatever downloads should be rc2 if they aren’t already. Please test them, and report back to bugzilla if you…