Zack Middleton (zturtleman) announced that he’ll be leaving the project, and Quake 3 engine development in general, on October 10th, 2018:
October 10th 2018 is the 10 year anniversary of when I started modding ioquake3. It was my third attempt at creating a Ninja Turtle fangame within a three year time period. I intend to release Spearmint 1.0 as the end result of 10 years of working on the Quake 3 engine.
On October 10th I’m planning to cease development on my projects based on the Quake 3 engine (Spearmint, Turtle Arena, Lilium Voyager, flexible HUD mod for ioq3, …) and resign from being a ioquake3 maintainer (since 2011). I’ll no longer be following ioquake3 development or providing support on the ioquake3 forum.
Please read full post, there’s more information there.
Thank you, Zack Middleton (zturtleman).
If you would like to thank ZTM, please contribute to his Ko-Fi.
Although I saw it coming, this is not good, it hurts. IT HURTS SO BAD!
Zack Middleton is not only a really clever programmer, he is one of the most friendly and helpful persons I met on the internet. Thank you very much zturtleman, good luck whatever you’re doing. We’ll miss you!
Continue the discussion at discourse.ioquake.org