Relnav’s Quake 3 Announcement

THIS WAS AN APRIL FOOLS JOKE!

San Francisco, CA – After over four and a half years of serving the Quake 3 community, the developers have behind ioquake3 have decided to make some changes. Citing the need to keep with the future and keep up with the community’s demands, the ioquake3 team has teamed up with Relnav of the Relnav’s Quake 2 project. With this, several changes will be made:

  • ioquake3 will be renamed to Relnav’s Quake 3
  • The principal development platform will be Windows 7 and Direct3D 11
  • Legacy suport for Mac OS X and Linux will be provided by the WINE emulation software project.
  • The multiplayer subsystem has been rewritten and a new, written-from-scratch, anti-cheat system has been created.

The first release of Relnav’s Quake 3 will be made available in the next few days. Due to the anti-cheat system, source-code releases have been suspended for the forseeable future.
We’ve already provided a few mod teams with a prerelease version of Relnav’s Quake 3, and we’re excited to see what people can do with it.
One particularly promising mod team has created a mod in the Goldeneye: 007 style but using the CSI: Miami universe! It is really quite amazing.
The Relnav’s Quake 3 team thanks you for your continued support and looks forward to the next five years!