ioquake3 now IPv6 capable

Finally, after the merger of the separate codepaths for different operating systems to use SDL, one of the longest outstanding bugs on our bugtracker could be resolved. The latest version in our subversion repository supports the upcoming internet protocol version 6 completely. New features include: client-server connections via IPv6 scanning for IPv6 servers on a… Continue reading ioquake3 now IPv6 capable

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Lamp, Sand, and ShackQuake Live

One of my favorite gaming communities has always been the Shacker community. Recently their “Visceral Monkey” started the “ShackQuakeLive” site for playing quake3 and related mods, go check it out and then join their server to kick some shacker asses. Their server is even set up for http downloading, one of my favorite ioquake3 features.… Continue reading Lamp, Sand, and ShackQuake Live