Thilo Schulz just committed a fix for 100% cpu usage on idle servers to the SVN, enjoy!
Archive for August, 2006
icculus.org/quake3 is now ioquake3 to prevent confusion. This means if you try to join #icculus.org/quake3 on freenode, you’ll join #ioquake3 instead. If you haven’t joined the IRC Channel yet, hey, now is the time!
We’re pleased to announce that Tony J. White has been kind enough to go the distance in making ioquake3 a Universal Binary, so now you can play safely on your Intel Macs too. When we finally get a release out the door, his work will allow us to make sure we’re Intel Mac compatible at day one.
All of your favorite games based off of ioquake3 will also be able to bring you a Universal Binary easily now as well.