ioquake3 news

  • Quake 3 Source Code Review by Fabian Sanglard

    Fabian Sanglard: I was particularly impressed by : The virtual machines system and the associated toolchain that altogether account for 30% of the code released. Under this perspective idTech3 is a mini operating system providing system calls to three processes. The elegant network system based on snapshots and memory introspection. Check out his entire code review…


  • Open Source Tools for Game Development

    Ryan spoke again at Flourish, and here’s the video:   Notes are here: http://icculus.org/flourish/


  • CVE-2012-3345 symlink attack in ioquake3 >= r1773

    Background ==========   ioquake3 [IOQ] is a fork of the Quake III Arena (id Tech 3) game engine, and has become the de facto upstream for that engine since id Software ceased to develop it. It is also used (unmodified, modified or forked) in various open-source and proprietary games including OpenArena [OA], Reaction [REA], Smokin’…


  • Calling all content creators!

    Work has started on “baseio“, a project to create a small game to include with the ioquake3 engine download with Creative Commons licensed content. Work has already been started on textures, weapon models, and a player model, but there is still much to be done. Animations, mapping, and audio are most needed, but if there’s anything…


  • Turtle Arena 0.6 Released!

    Boasting better than HD graphics, the Turtle Arena team have released version 0.6 of their Turtle-Powered video game. Here’s what’s new: Four player splitscreen! The turtles now have tails, like in the original TMNT comics. Added cel-shading to many 3D models (code from ZEQ2-lite) Remade many images at higher resolution (most or all UI/HUD graphics…


  • Reaction Beta 1

    The first beta standalone release of Reaction, an ioquake3-based Action Quake 2-styled game is now available. Previously, Reaction required a full install of Quake 3: Arena to play. If you’ve never played Action Quake 2, you should know that it was in the style of your favorite realistic action movies. Guns akimbo, headshots, ridiculous trick…


  • Doomed

    If you’re interested in the Doom 3 source code release, check out iodoom3.


  • Ryan “icculus” Gordon speaks on Open-Source gaming

    including the Quake series:


  • High-Resolution Creative Commons Texture Replacement Pack

    Looking for a graphical update to Quake 3? Check out this new texture pack from Paul Marshall (aka Kpax). It replaces the original textures in Quake 3 with high-resolution versions, and it is licensed under the creative commons! Download now: xcsv_hires.zip (179MB) Unzip this file to your baseq3 directory, note that pure servers will need…


  • ioquake3 (kwaak3) on the Droid & G1

    Via Thunderbird’s excellent kwaak3 ioquake3 spin-off, I just tried out ioquake3 on a borrowed Verizon Droid (Motorola Milestone). I’ve also tried kwaak3 on a donated T-Mobile G1 (HTC Dream): it is truly amazing that ioquake3 can run well on these platforms, not just for first-person-shooters or doom clones, but for new kinds of games to…