ioquake3 news
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Game Server Hosts: Please Make Sure Your Servers are Updated
Game servers report their ip address and other server details to our directory server in order for you to find them. Whenever you play a multiplayer game of Quake 3: Arena or any other game based on ioquake3, the game client running on your computer is connecting to our directory server in order to get…
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Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
Here’s the quick summary: Thanks to Tim Angus, ioquake3 now supports CMake! If you want to compile from source for Windows, macOS, or Linux, and you’re already familiar with CMake you can try it out now. We will update our documentation as we can. If you just wanna play ioquake3 and not compile anything: You’re…
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20 years of ioquake3
On August 25th, 2005 the initial commits were made using svn to icculus.org for the earliest version of ioquake3 based on the Quake 3 source code id software generously released for free to the public under the terms of the GPL version 2 license. As of today, August 9th 2025, the project has reached over…
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Quake 3 Discounted for QuakeCon
If you’ve been thinking of trying ioquake3 out but needed a copy of Quake 3. Now’s your chance to get Quake 3 at a discount as Bethesda’s QuakeCon is happening soon. We have collected all of the deals on Quake 3: We keep our Discourse deals thread here. This thread is updated often to let…
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Linux and Windows ioquake3 Builds Updated
Linux and Windows builds for ioquake3 have been updated to new versions on our downloads page and our itch page if you prefer downloading there. We’ll make a new post when our Mac builds are updated. If you run into any issues with these builds, please check out our Player’s Guide and discuss them on…
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Thank You!
It’s the Thanksgiving holiday in the US today, but even if you don’t celebrate that holiday, we want to thank you for contributing to ioquake3 over the years. We really appreciate it. Whatever the contribution is, code, or documentation, or making your own game/mod, or running a server, or playing ioquake3 and the other games…
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Ryan C. Gordon Ports ioquake3 From SDL2 to SDL3 in 90 Minutes!
One of the foundational parts of ioquake3 is the Simple Directmedia Layer (SDL). This open-source library makes developing any game easier, but it is especially useful for cross-platform games that want to escape the effects of getting locked in by other libraries like DirectX which are only available on Microsoft’s platforms. SDL is so useful,…
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Fundraiser for Jennell Jaquays’ Heathcare and Funeral Expenses
Jennell Jaquays was one of the key level designers for Quake 3: Arena and worked on many other games as well. Her work outside of games included fighting for transgender rights. Jaquays passed away today and is survived by her two children and wife Rebecca Heineman who is raising money to pay for medical expenses…
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Merry Quakemas!
We’ve got a holiday live stream and a game server!
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ioquake3 Social Media Updates
Update (November 2, 2024): Cohost has unfortunately shut down. You can continue to find us on Mastodon and the other services linked in this post. We’ve moved our social media to two main platforms, Cohost and Mastodon. Please give ioquake3 a follow on those services to stay up-to-date with the latest updates about ioquake3. Do…