ioquake3 (kwaak3) on the Droid & G1

Via Thunderbird’s excellent kwaak3 ioquake3 spin-off, I just tried out ioquake3 on a borrowed Verizon Droid (Motorola Milestone). I’ve also tried kwaak3 on a donated T-Mobile G1 (HTC Dream):

it is truly amazing that ioquake3 can run well on these platforms, not just for first-person-shooters or doom clones, but for new kinds of games to have a stable engine for many, many platforms.

5 Replies to “ioquake3 (kwaak3) on the Droid & G1”

  1. Cool, but how does one go about compiling C/C++ to Android? The dev site goes over java, and no other language, because I wanted to port cube to Android if it hasn’t been done yet. Excellent work, btw, TB!

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