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	<title>Comments for ioquake3</title>
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	<link>http://ioquake3.org</link>
	<description>The Only Quake 3 Distribution You Will Ever Need</description>
	<lastBuildDate>Tue, 26 Jan 2010 17:35:47 +0000</lastBuildDate>
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		<title>Comment on ioquake3 entry deleted from Wikipedia. by Diego Viola</title>
		<link>http://ioquake3.org/2009/02/20/ioquake3-entry-deleted-from-wikipedia/comment-page-1/#comment-1592</link>
		<dc:creator>Diego Viola</dc:creator>
		<pubDate>Tue, 26 Jan 2010 17:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=125#comment-1592</guid>
		<description>Wikipedia has gone the GNOME way lately with the &quot;delete everything&quot; mindset.

It&#039;s been sucking so much lately, many things are getting deleted. This isn&#039;t the same Wikipedia I been using back then.</description>
		<content:encoded><![CDATA[<p>Wikipedia has gone the GNOME way lately with the &#8220;delete everything&#8221; mindset.</p>
<p>It&#8217;s been sucking so much lately, many things are getting deleted. This isn&#8217;t the same Wikipedia I been using back then.</p>
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		<title>Comment on ioquake3 on the Nokia n900 by budtske</title>
		<link>http://ioquake3.org/2010/01/17/ioquake3-on-the-nokia-n900/comment-page-1/#comment-1564</link>
		<dc:creator>budtske</dc:creator>
		<pubDate>Tue, 19 Jan 2010 14:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=230#comment-1564</guid>
		<description>mjordan: Porting this to windows mobile would involve a great deal more effort then porting it to the N900, I&#039;m not that familiar with the N900, but from what I&#039;ve read it seems to support a fairly standard linux environment. While there are lots of changes, the &quot;plumbing&quot; as you might call it, does not differ greatly.

This way, ioquake itself does not need to be heavily modified. making it run on windows mobile would require big changes to ioquake itself, (cpu architecture and the like)


So unless you or someone else want to get cracking and create a Windows mobile IOquake3 port I would not hold my breath</description>
		<content:encoded><![CDATA[<p>mjordan: Porting this to windows mobile would involve a great deal more effort then porting it to the N900, I&#8217;m not that familiar with the N900, but from what I&#8217;ve read it seems to support a fairly standard linux environment. While there are lots of changes, the &#8220;plumbing&#8221; as you might call it, does not differ greatly.</p>
<p>This way, ioquake itself does not need to be heavily modified. making it run on windows mobile would require big changes to ioquake itself, (cpu architecture and the like)</p>
<p>So unless you or someone else want to get cracking and create a Windows mobile IOquake3 port I would not hold my breath</p>
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		<title>Comment on ioquake3 on the Nokia n900 by mjordan</title>
		<link>http://ioquake3.org/2010/01/17/ioquake3-on-the-nokia-n900/comment-page-1/#comment-1561</link>
		<dc:creator>mjordan</dc:creator>
		<pubDate>Mon, 18 Jan 2010 13:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=230#comment-1561</guid>
		<description>By the way, the HTC HD2 (Windows Mobile 6.5) has an AMD Z430 (with a Snapdragon QSD8250 1Ghz) so I&#039;m wondering why no one is interested in porting this game to Windows Mobile.
With its 4.3 inches display should be really a great experience!!!</description>
		<content:encoded><![CDATA[<p>By the way, the HTC HD2 (Windows Mobile 6.5) has an AMD Z430 (with a Snapdragon QSD8250 1Ghz) so I&#8217;m wondering why no one is interested in porting this game to Windows Mobile.<br />
With its 4.3 inches display should be really a great experience!!!</p>
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		<title>Comment on ioquake3 on the Nokia n900 by mjordan</title>
		<link>http://ioquake3.org/2010/01/17/ioquake3-on-the-nokia-n900/comment-page-1/#comment-1560</link>
		<dc:creator>mjordan</dc:creator>
		<pubDate>Mon, 18 Jan 2010 13:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=230#comment-1560</guid>
		<description>Nice. Would be nice to see a port for Windows Mobile too.</description>
		<content:encoded><![CDATA[<p>Nice. Would be nice to see a port for Windows Mobile too.</p>
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		<title>Comment on Wikipedia&#8217;s Notability Questioned Again by chris</title>
		<link>http://ioquake3.org/2010/01/04/wikipedias-notability-questioned-again/comment-page-1/#comment-1557</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sat, 16 Jan 2010 07:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=224#comment-1557</guid>
		<description>i say we delete his list of ZX Spectrum games, i mean, who actually used the ZX Spectrum to play games?, Everyone was using the Commodore or Atari computers, and if not that, the Atari or NES</description>
		<content:encoded><![CDATA[<p>i say we delete his list of ZX Spectrum games, i mean, who actually used the ZX Spectrum to play games?, Everyone was using the Commodore or Atari computers, and if not that, the Atari or NES</p>
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		<title>Comment on Wikipedia&#8217;s Notability Questioned Again by ara</title>
		<link>http://ioquake3.org/2010/01/04/wikipedias-notability-questioned-again/comment-page-1/#comment-1553</link>
		<dc:creator>ara</dc:creator>
		<pubDate>Thu, 07 Jan 2010 09:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=224#comment-1553</guid>
		<description>&lt;a href=&quot;http://en.wikipedia.org/wiki/ZX_Spectrum&quot; rel=&quot;nofollow&quot;&gt;ZX Spectrum&lt;/a&gt;
&quot;The ZX Spectrum (Pronounced: &quot;Zed Ecks Spec-trum&quot; in its original British English branding) is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd.&quot;

I didn&#039;t know that even existed. The more you know. I suppose it has historical significance.</description>
		<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/ZX_Spectrum" rel="nofollow">ZX Spectrum</a><br />
&#8220;The ZX Spectrum (Pronounced: &#8220;Zed Ecks Spec-trum&#8221; in its original British English branding) is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd.&#8221;</p>
<p>I didn&#8217;t know that even existed. The more you know. I suppose it has historical significance.</p>
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		<title>Comment on Wikipedia&#8217;s Notability Questioned Again by chris</title>
		<link>http://ioquake3.org/2010/01/04/wikipedias-notability-questioned-again/comment-page-1/#comment-1552</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Thu, 07 Jan 2010 04:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=224#comment-1552</guid>
		<description>so, he says it isn&#039;t notable, yet he contributes a rather lengthy list of zx spectrum games, that are no where near as noteworthy, it just don&#039;t seem right</description>
		<content:encoded><![CDATA[<p>so, he says it isn&#8217;t notable, yet he contributes a rather lengthy list of zx spectrum games, that are no where near as noteworthy, it just don&#8217;t seem right</p>
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		<title>Comment on Wikipedia&#8217;s Notability Questioned Again by ara</title>
		<link>http://ioquake3.org/2010/01/04/wikipedias-notability-questioned-again/comment-page-1/#comment-1550</link>
		<dc:creator>ara</dc:creator>
		<pubDate>Tue, 05 Jan 2010 23:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=224#comment-1550</guid>
		<description>Isn&#039;t the whole point of a game engine to provide a foundation for a game, or other projects?
If this is so, then shouldn&#039;t mere mention of its use provide notability?

If it was to be deleted, the articles on wikipedia for those projects that use ioquake3 would then say &quot;this project is powered by the ioquake3 engine, etc&quot; without a link, and someone, wanting to know more about it, would request an article. It provides information about the base that these other projects were built on.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t the whole point of a game engine to provide a foundation for a game, or other projects?<br />
If this is so, then shouldn&#8217;t mere mention of its use provide notability?</p>
<p>If it was to be deleted, the articles on wikipedia for those projects that use ioquake3 would then say &#8220;this project is powered by the ioquake3 engine, etc&#8221; without a link, and someone, wanting to know more about it, would request an article. It provides information about the base that these other projects were built on.</p>
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		<title>Comment on Wikipedia&#8217;s Notability Questioned Again by Greg</title>
		<link>http://ioquake3.org/2010/01/04/wikipedias-notability-questioned-again/comment-page-1/#comment-1549</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Tue, 05 Jan 2010 12:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=224#comment-1549</guid>
		<description>You realize that this doesn&#039;t actually help the situation, right?  We sound like whiny little girls now.  Thanks.</description>
		<content:encoded><![CDATA[<p>You realize that this doesn&#8217;t actually help the situation, right?  We sound like whiny little girls now.  Thanks.</p>
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		<title>Comment on ioquake3 1.36 Gone Gold by Pucy100</title>
		<link>http://ioquake3.org/2009/04/23/ioquake3-136-gone-gold/comment-page-1/#comment-1544</link>
		<dc:creator>Pucy100</dc:creator>
		<pubDate>Sun, 27 Dec 2009 08:49:22 +0000</pubDate>
		<guid isPermaLink="false">http://ioquake3.org/?p=172#comment-1544</guid>
		<description>I tested IoQuake3 and is very cool! I copied the pak0.pk3 from CD for Quake 3 Arena and works fine!
But where is q3config.cfg? is not in baseq3 and im using Windows Vista! And how to use mods? I want to create the shortcut and not from mods menu! Is same +set fs_game like in Quake3.exe or is other command? HELP!</description>
		<content:encoded><![CDATA[<p>I tested IoQuake3 and is very cool! I copied the pak0.pk3 from CD for Quake 3 Arena and works fine!<br />
But where is q3config.cfg? is not in baseq3 and im using Windows Vista! And how to use mods? I want to create the shortcut and not from mods menu! Is same +set fs_game like in Quake3.exe or is other command? HELP!</p>
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